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	<id>https://wiki.edominations.com/index.php?action=history&amp;feed=atom&amp;title=Items</id>
	<title>Items - Revision history</title>
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	<updated>2026-06-03T23:05:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<updated>2025-12-26T19:17:14Z</updated>

		<summary type="html">&lt;p&gt;Wiki import&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{{InfoBox&lt;br /&gt;
|title = Items&lt;br /&gt;
|image = https://www.edominations.com/public/game/icons/inventory.webp&lt;br /&gt;
|label1 = Quality Levels&lt;br /&gt;
|data1 = Q1 to Q5&lt;br /&gt;
|label2 = Categories&lt;br /&gt;
|data2 = Food, Armory, Buildings, Premium&lt;br /&gt;
|label3 = Obtain From&lt;br /&gt;
|data3 = [[Companies]], [[Trading Center]], [[Events]]&lt;br /&gt;
|label4 = Storage&lt;br /&gt;
|data4 = [[Storage|Inventory]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
Welcome back! We will discuss the big variety of items included in eDominations! How to use them, where to find them, and what are their special effects.&lt;br /&gt;
&lt;br /&gt;
All items have &amp;#039;&amp;#039;&amp;#039;5 different qualities&amp;#039;&amp;#039;&amp;#039;. The higher the quality, the stronger the effects! We distinguish items into categories: &amp;#039;&amp;#039;&amp;#039;Final products&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Raw materials&amp;#039;&amp;#039;&amp;#039;. Final products require raw materials to be produced in [[Companies]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-left: 4px solid #d4af37; padding: 10px 15px; margin: 15px 0; background-color: #fffef0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; From now on we refer to &amp;#039;&amp;#039;&amp;#039;Quality as Q&amp;#039;&amp;#039;&amp;#039;. Therefore Quality 1 = Q1, Quality 5 = Q5, etc.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Food ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 2px solid #5cb85c; border-radius: 8px; padding: 15px; margin: 15px 0; background: linear-gradient(180deg, #f8fff8 0%, #e8f4e8 100%);&amp;quot;&amp;gt;&lt;br /&gt;
https://www.edominations.com/public/tuts/tut_icons/food.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Food&amp;#039;&amp;#039;&amp;#039; is the first item you will use in the game. You need it to recover [[Energy]]! More energy means more actions! &amp;#039;&amp;#039;&amp;#039;Make sure you never run out of food!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Quality !! [[Energy]] Recovery&lt;br /&gt;
|-&lt;br /&gt;
| Q1 Food || 2 Energy per unit&lt;br /&gt;
|-&lt;br /&gt;
| Q2 Food || 4 Energy per unit&lt;br /&gt;
|-&lt;br /&gt;
| Q3 Food || 6 Energy per unit&lt;br /&gt;
|-&lt;br /&gt;
| Q4 Food || 8 Energy per unit&lt;br /&gt;
|-&lt;br /&gt;
| Q5 Food || 10 Energy per unit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources:&amp;#039;&amp;#039;&amp;#039; [[Companies#Food Companies|Food Companies]], [[Trading Center]], [[Events]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armory ==&lt;br /&gt;
&lt;br /&gt;
Weapons, Tanks, and Aircraft are the armory you can produce through [[Companies]] and use in [[War|battlefield]] to multiply your damage! Different armory types are optimized for different battle rounds.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 2px solid #c9302c; border-radius: 8px; padding: 15px; margin: 15px 0; background: linear-gradient(180deg, #fff8f8 0%, #ffe8e8 100%);&amp;quot;&amp;gt;&lt;br /&gt;
https://www.edominations.com/public/tuts/tut_icons/weapons.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Best for:&amp;#039;&amp;#039;&amp;#039; Round 1 (Urban Combat) - &amp;#039;&amp;#039;&amp;#039;+50% damage bonus!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Quality !! Damage Multiplier&lt;br /&gt;
|-&lt;br /&gt;
| Q1 Weapons || x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Q2 Weapons || x1.4&lt;br /&gt;
|-&lt;br /&gt;
| Q3 Weapons || x1.6&lt;br /&gt;
|-&lt;br /&gt;
| Q4 Weapons || x1.8&lt;br /&gt;
|-&lt;br /&gt;
| Q5 Weapons || x2.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources:&amp;#039;&amp;#039;&amp;#039; [[Companies#Weapons Companies|Weapons Companies]], [[Trading Center]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Tanks ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 2px solid #337ab7; border-radius: 8px; padding: 15px; margin: 15px 0; background: linear-gradient(180deg, #f8fbff 0%, #e8f4ff 100%);&amp;quot;&amp;gt;&lt;br /&gt;
https://www.edominations.com/public/tuts/tut_icons/tank.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Best for:&amp;#039;&amp;#039;&amp;#039; Round 2 (Land Combat) - &amp;#039;&amp;#039;&amp;#039;+10% damage bonus!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Quality !! Damage Multiplier&lt;br /&gt;
|-&lt;br /&gt;
| Q1 Tanks || x1.8&lt;br /&gt;
|-&lt;br /&gt;
| Q2 Tanks || x2.2&lt;br /&gt;
|-&lt;br /&gt;
| Q3 Tanks || x2.5&lt;br /&gt;
|-&lt;br /&gt;
| Q4 Tanks || x2.8&lt;br /&gt;
|-&lt;br /&gt;
| Q5 Tanks || x3.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources:&amp;#039;&amp;#039;&amp;#039; [[Companies#Tanks Companies|Tanks Companies]], [[Trading Center]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Aircraft ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 2px solid #9b59b6; border-radius: 8px; padding: 15px; margin: 15px 0; background: linear-gradient(180deg, #faf8ff 0%, #f0e8ff 100%);&amp;quot;&amp;gt;&lt;br /&gt;
https://www.edominations.com/public/tuts/tut_icons/aircraft.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Best for:&amp;#039;&amp;#039;&amp;#039; Round 3 (Air Combat) - &amp;#039;&amp;#039;&amp;#039;No penalty!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Quality !! Damage Multiplier&lt;br /&gt;
|-&lt;br /&gt;
| Q1 Aircraft || x2.7&lt;br /&gt;
|-&lt;br /&gt;
| Q2 Aircraft || x2.9&lt;br /&gt;
|-&lt;br /&gt;
| Q3 Aircraft || x3.3&lt;br /&gt;
|-&lt;br /&gt;
| Q4 Aircraft || x3.6&lt;br /&gt;
|-&lt;br /&gt;
| Q5 Aircraft || x4.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources:&amp;#039;&amp;#039;&amp;#039; [[Companies#Aircraft Companies|Aircraft Companies]], [[Trading Center]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Houses ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 2px solid #f0ad4e; border-radius: 8px; padding: 15px; margin: 15px 0; background: linear-gradient(180deg, #fffef8 0%, #fff8e8 100%);&amp;quot;&amp;gt;&lt;br /&gt;
https://www.edominations.com/public/tuts/tut_icons/house.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Houses&amp;#039;&amp;#039;&amp;#039; are a source of [[Energy]]! Activate a house to exceed your current Energy capacity. Each house lasts &amp;#039;&amp;#039;&amp;#039;7 days&amp;#039;&amp;#039;&amp;#039; and you can activate only 1 of each quality.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Special Effects:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Activating &amp;#039;&amp;#039;&amp;#039;any house&amp;#039;&amp;#039;&amp;#039; allows you to work as [[Employees|employee]] &amp;#039;&amp;#039;&amp;#039;twice&amp;#039;&amp;#039;&amp;#039; after clicking REST&lt;br /&gt;
* Houses reduce [[Energy]] recovery time by &amp;#039;&amp;#039;&amp;#039;12 seconds per quality level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Only the &amp;#039;&amp;#039;&amp;#039;highest quality house&amp;#039;&amp;#039;&amp;#039; counts for recovery bonus&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Quality !! [[Energy]] Capacity !! Recovery Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Q1 House || +50 Energy || -12 seconds (5:48)&lt;br /&gt;
|-&lt;br /&gt;
| Q2 House || +100 Energy || -24 seconds (5:36)&lt;br /&gt;
|-&lt;br /&gt;
| Q3 House || +150 Energy || -36 seconds (5:24)&lt;br /&gt;
|-&lt;br /&gt;
| Q4 House || +200 Energy || -48 seconds (5:12)&lt;br /&gt;
|-&lt;br /&gt;
| Q5 House || +250 Energy || -60 seconds (5:00)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources:&amp;#039;&amp;#039;&amp;#039; [[Companies#House Companies|House Companies]], [[Trading Center]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Defense System ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 2px solid #5a5a5a; border-radius: 8px; padding: 15px; margin: 15px 0; background: linear-gradient(180deg, #f8f8f8 0%, #e8e8e8 100%);&amp;quot;&amp;gt;&lt;br /&gt;
https://www.edominations.com/public/tuts/tut_icons/defense-system.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Defense System&amp;#039;&amp;#039;&amp;#039; protects a region during [[War|Direct War]] attacks. When placed in a region, it absorbs a percentage of damage from the attacker side.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mechanics:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Has a specific &amp;#039;&amp;#039;&amp;#039;health pool&amp;#039;&amp;#039;&amp;#039; that can be destroyed by [[Abilities#Destroyer Ability|Destroyer]] ability&lt;br /&gt;
* Does &amp;#039;&amp;#039;&amp;#039;NOT&amp;#039;&amp;#039;&amp;#039; apply to Resistance War battles&lt;br /&gt;
* Only &amp;#039;&amp;#039;&amp;#039;1 Defense System&amp;#039;&amp;#039;&amp;#039; per region&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Health Formula:&amp;#039;&amp;#039;&amp;#039; Max Ability Points × Quality Multiplier (Q1=1.2, Q2=2.5, Q3=3.5, Q4=4.5, Q5=7)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Quality !! Damage Reduction&lt;br /&gt;
|-&lt;br /&gt;
| Q1 Defense System || 5%&lt;br /&gt;
|-&lt;br /&gt;
| Q2 Defense System || 7%&lt;br /&gt;
|-&lt;br /&gt;
| Q3 Defense System || 9%&lt;br /&gt;
|-&lt;br /&gt;
| Q4 Defense System || 15%&lt;br /&gt;
|-&lt;br /&gt;
| Q5 Defense System || 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources:&amp;#039;&amp;#039;&amp;#039; [[Companies#Defense System|Defense System Companies]], [[Trading Center]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Hospitals ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 2px solid #5cb85c; border-radius: 8px; padding: 15px; margin: 15px 0; background: linear-gradient(180deg, #f8fff8 0%, #e8f4e8 100%);&amp;quot;&amp;gt;&lt;br /&gt;
https://www.edominations.com/public/tuts/tut_icons/hospital.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hospitals&amp;#039;&amp;#039;&amp;#039; provide the nation&amp;#039;s healthcare for citizens! Depending on quality, hospitals offer &amp;#039;&amp;#039;&amp;#039;daily FREE [[Energy]]&amp;#039;&amp;#039;&amp;#039; to citizens.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mechanics:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Placed in a region, lasts &amp;#039;&amp;#039;&amp;#039;14 days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* If region is captured/liberated, the Hospital is &amp;#039;&amp;#039;&amp;#039;destroyed&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Must be &amp;#039;&amp;#039;&amp;#039;located in the hospital&amp;#039;s region&amp;#039;&amp;#039;&amp;#039; to claim free energy&lt;br /&gt;
* Cannot use hospitals of foreign countries&lt;br /&gt;
* Claim once per day from any [[War|battlefield]] where your country participates&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hospitals can be stacked!&amp;#039;&amp;#039;&amp;#039; You can have Q1, Q2, Q3, Q4, and Q5 hospitals all active in the same region&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Quality !! Daily [[Energy]]&lt;br /&gt;
|-&lt;br /&gt;
| Q1 Hospital || 100 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Q2 Hospital || 200 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Q3 Hospital || 300 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Q4 Hospital || 400 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Q5 Hospital || 500 Energy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources:&amp;#039;&amp;#039;&amp;#039; [[Companies#Hospital Companies|Hospital Companies]], Government distribution&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Raw Materials ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 2px solid #4a7c59; border-radius: 8px; padding: 15px; margin: 15px 0; background: linear-gradient(180deg, #f8fff8 0%, #e8f4e8 100%);&amp;quot;&amp;gt;&lt;br /&gt;
Raw Materials are necessary to produce final products. Store them in your [[Storage]] before producing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Raw Material !! Used For !! Company Type&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Food Raw&amp;#039;&amp;#039;&amp;#039; || [[#Food|Food]] || [[Companies#Grain Farm|Grain Farm]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Weapon Raw&amp;#039;&amp;#039;&amp;#039; || [[#Weapons|Weapons]], [[#Tanks|Tanks]], [[#Aircraft|Aircraft]] || [[Companies#Iron Mine|Iron Mine]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;House Raw&amp;#039;&amp;#039;&amp;#039; || [[#Houses|Houses]], [[#Defense System|Defense]], [[#Hospitals|Hospitals]] || [[Companies#Brick Factory|Brick Factory]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can also buy raw materials from the [[Trading Center]] instead of producing them.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Premium Items ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 3px solid #d4af37; border-radius: 10px; padding: 20px; margin: 20px 0; background: linear-gradient(135deg, #fffef0 0%, #fff8dc 100%);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Premium items cannot be produced&amp;#039;&amp;#039;&amp;#039; in any way. They are awarded from [[Events]], special activities, or purchased from the [[Store]].&lt;br /&gt;
&lt;br /&gt;
=== Special Weapons ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Icon !! Item !! Damage !! Round !! How to Obtain&lt;br /&gt;
|-&lt;br /&gt;
| https://www.edominations.com/public/tuts/tut_icons/rocket.jpg || &amp;#039;&amp;#039;&amp;#039;Rockets&amp;#039;&amp;#039;&amp;#039; || 40,000,000 damage || All || [[Events#Roll the Dice|Roll the Dice]] Jackpot, [[Special Buildings#Strategic Supplies|Strategic Buildings]] (exchange 125 Q5 ABM + 125 Q5 ICBM for 5 Rockets)&lt;br /&gt;
|-&lt;br /&gt;
| https://www.edominations.com/public/tuts/tut_icons/mortar.jpg || &amp;#039;&amp;#039;&amp;#039;Mortars&amp;#039;&amp;#039;&amp;#039; || x5 multiplier || R2 &amp;amp; R3 || [[Store]], [[Special Buildings#My Productions|My Productions]], [[Events]]&lt;br /&gt;
|-&lt;br /&gt;
| https://edominations.com/public/game/items/icbm.png || &amp;#039;&amp;#039;&amp;#039;ICBM&amp;#039;&amp;#039;&amp;#039; || x3/x4/x6 || All (Attacker) || [[Companies#ICBM|ICBM Companies]]&lt;br /&gt;
|-&lt;br /&gt;
| https://edominations.com/public/game/items/abm.png || &amp;#039;&amp;#039;&amp;#039;ABM&amp;#039;&amp;#039;&amp;#039; || x3/x4/x6 || All (Defender) || [[Companies#ABM|ABM Companies]]&lt;br /&gt;
|-&lt;br /&gt;
| https://www.edominations.com/public/tuts/tut_icons/AK47.jpg || &amp;#039;&amp;#039;&amp;#039;AK47&amp;#039;&amp;#039;&amp;#039; || x4 multiplier || R1 only || [[Events#Weekly Challenge|Weekly Challenge]]: 3,500 &amp;amp; 4,000 hits&lt;br /&gt;
|-&lt;br /&gt;
| https://www.edominations.com/public/tuts/tut_icons/t90.jpg || &amp;#039;&amp;#039;&amp;#039;Panzers&amp;#039;&amp;#039;&amp;#039; || x6 multiplier || R2 only || [[Events#Weekly Challenge|Weekly Challenge]]: 5,000 &amp;amp; 7,500 hits&lt;br /&gt;
|-&lt;br /&gt;
| https://www.edominations.com/public/tuts/tut_icons/falcon.jpg || &amp;#039;&amp;#039;&amp;#039;Falcons&amp;#039;&amp;#039;&amp;#039; || x8 multiplier || R3 only || [[Events#Weekly Challenge|Weekly Challenge]] rewards&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Boosters ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 2px solid #9b59b6; border-radius: 8px; padding: 15px; margin: 15px 0; background: linear-gradient(180deg, #faf8ff 0%, #f0e8ff 100%);&amp;quot;&amp;gt;&lt;br /&gt;
https://www.edominations.com/public/tuts/tut_icons/booster.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Boosters&amp;#039;&amp;#039;&amp;#039; activate in [[War|battlefield]] for a specific duration, providing a damage buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Quality !! Duration !! Damage Buff&lt;br /&gt;
|-&lt;br /&gt;
| Q1 Booster || 10 Minutes || +10%&lt;br /&gt;
|-&lt;br /&gt;
| Q2 Booster || 20 Minutes || +20%&lt;br /&gt;
|-&lt;br /&gt;
| Q3 Booster || 30 Minutes || +30%&lt;br /&gt;
|-&lt;br /&gt;
| Q4 Booster || 40 Minutes || +40%&lt;br /&gt;
|-&lt;br /&gt;
| Q5 Booster || 50 Minutes || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources:&amp;#039;&amp;#039;&amp;#039; [[Events#Armed Combat|Armed Combat]], [[Crates]], [[Events#Roll the Dice|Roll the Dice]], [[Store]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Wipers ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 2px solid #c9302c; border-radius: 8px; padding: 15px; margin: 15px 0; background: linear-gradient(180deg, #fff8f8 0%, #ffe8e8 100%);&amp;quot;&amp;gt;&lt;br /&gt;
https://www.edominations.com/public/tuts/tut_icons/reduction.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wipers&amp;#039;&amp;#039;&amp;#039; eliminate damage debuffs like citizenship change penalties or [[#Defense System|Defense System]] reductions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Quality !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| Q1 Wiper || 10 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Q5 Wiper || 50 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources:&amp;#039;&amp;#039;&amp;#039; [[Events]], [[Store]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Energy Items ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 2px solid #5cb85c; border-radius: 8px; padding: 15px; margin: 15px 0; background: linear-gradient(180deg, #f8fff8 0%, #e8f4e8 100%);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Energy Drinks&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Adrenaline Doses&amp;#039;&amp;#039;&amp;#039; instantly restore [[Energy]].&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Energy Drinks&amp;#039;&amp;#039;&amp;#039; - From [[Special Buildings#My Productions|My Productions]] (free), [[Store]]&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Adrenaline Doses&amp;#039;&amp;#039;&amp;#039; - From [[Special Buildings#Strategic Supplies|Strategic Supplies]], [[Abilities#Medic Ability|Medic ability]] drops&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources:&amp;#039;&amp;#039;&amp;#039; [[Special Buildings]], [[Events]], [[Store]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tips for Item Management ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-left: 4px solid #d4af37; padding: 10px 15px; margin: 15px 0; background-color: #fffef0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pro Tips:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Keep a healthy [[#Food|food]] supply - running out stops all activities&lt;br /&gt;
* Use the &amp;#039;&amp;#039;&amp;#039;right armory for each round&amp;#039;&amp;#039;&amp;#039; to maximize damage&lt;br /&gt;
* Activate all 5 [[#Houses|house]] qualities for maximum [[Energy]] capacity&lt;br /&gt;
* Save premium items for important [[War|battles]]&lt;br /&gt;
* Check [[Trading Center]] for deals on items&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
&lt;br /&gt;
* [[Companies]] - Produce items&lt;br /&gt;
* [[Trading Center]] - Buy and sell items&lt;br /&gt;
* [[Storage]] - Manage inventory&lt;br /&gt;
* [[Energy]] - How items affect energy&lt;br /&gt;
* [[War]] - Use armory in combat&lt;br /&gt;
* [[Events]] - Earn premium items&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
|title = Items &amp;amp; Resources&lt;br /&gt;
|group1 = Consumables&lt;br /&gt;
|list1 = [[Items#Food|Food]] • [[Items#Houses|Houses]] • [[Items#Energy Items|Energy Items]]&lt;br /&gt;
|group2 = Armory&lt;br /&gt;
|list2 = [[Items#Weapons|Weapons]] • [[Items#Tanks|Tanks]] • [[Items#Aircraft|Aircraft]]&lt;br /&gt;
|group3 = Premium&lt;br /&gt;
|list3 = [[Items#Boosters|Boosters]] • [[Items#Special Weapons|Special Weapons]] • [[Items#Wipers|Wipers]]&lt;br /&gt;
|group4 = Buildings&lt;br /&gt;
|list4 = [[Items#Defense System|Defense System]] • [[Items#Hospitals|Hospitals]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WikiAdmin</name></author>
	</entry>
</feed>